Provides classes to create, recognize, load and save gestures.
|| A gesture is a hand-drawn shape on a touch screen.
|| A transparent overlay for gesture input that can be placed on top of other widgets or contain other widgets.
|| A timed point of a gesture stroke.
|| GestureLibrary maintains gesture examples and makes predictions on a new gesture
|| A gesture stroke started on a touch down and ended on a touch up.
|| Utility functions for gesture processing & analysis, including methods for:
- feature extraction (e.g., samplers and those for calculating bounding boxes and gesture path lengths);
- geometric transformation (e.g., translation, rotation and scaling);
- gesture similarity comparison (e.g., calculating Euclidean or Cosine distances between two gestures).
|| An oriented bounding box