public class LinearGradient
extends Shader
java.lang.Object  
↳  android.graphics.Shader  
↳  android.graphics.LinearGradient 
Public constructors 


LinearGradient(float x0, float y0, float x1, float y1, int[] colors, float[] positions, Shader.TileMode tile) Create a shader that draws a linear gradient along a line. 

LinearGradient(float x0, float y0, float x1, float y1, int color0, int color1, Shader.TileMode tile) Create a shader that draws a linear gradient along a line. 
Inherited methods 


From class android.graphics.Shader


From class java.lang.Object

LinearGradient (float x0, float y0, float x1, float y1, int[] colors, float[] positions, Shader.TileMode tile)
Create a shader that draws a linear gradient along a line.
Parameters  

x0 
float : The xcoordinate for the start of the gradient line 
y0 
float : The ycoordinate for the start of the gradient line 
x1 
float : The xcoordinate for the end of the gradient line 
y1 
float : The ycoordinate for the end of the gradient line 
colors 
int : The colors to be distributed along the gradient line 
positions 
float : May be null. The relative positions [0..1] of each corresponding color in the colors array. If this is null, the the colors are distributed evenly along the gradient line. 
tile 
Shader.TileMode : The Shader tiling mode 
LinearGradient (float x0, float y0, float x1, float y1, int color0, int color1, Shader.TileMode tile)
Create a shader that draws a linear gradient along a line.
Parameters  

x0 
float : The xcoordinate for the start of the gradient line 
y0 
float : The ycoordinate for the start of the gradient line 
x1 
float : The xcoordinate for the end of the gradient line 
y1 
float : The ycoordinate for the end of the gradient line 
color0 
int : The color at the start of the gradient line. 
color1 
int : The color at the end of the gradient line. 
tile 
Shader.TileMode : The Shader tiling mode 