public class RadialGradient
extends Shader
java.lang.Object  
↳  android.graphics.Shader  
↳  android.graphics.RadialGradient 
Public constructors 


RadialGradient(float centerX, float centerY, float radius, int[] colors, float[] stops, Shader.TileMode tileMode) Create a shader that draws a radial gradient given the center and radius. 

RadialGradient(float centerX, float centerY, float radius, int centerColor, int edgeColor, Shader.TileMode tileMode) Create a shader that draws a radial gradient given the center and radius. 
Inherited methods 


From class android.graphics.Shader


From class java.lang.Object

RadialGradient (float centerX, float centerY, float radius, int[] colors, float[] stops, Shader.TileMode tileMode)
Create a shader that draws a radial gradient given the center and radius.
Parameters  

centerX 
float : The xcoordinate of the center of the radius 
centerY 
float : The ycoordinate of the center of the radius 
radius 
float : Must be positive. The radius of the circle for this gradient. 
colors 
int : The colors to be distributed between the center and edge of the circle 
stops 
float : May be null . Valid values are between 0.0f and 1.0f . The relative position of each corresponding color in the colors array. If null , colors are distributed evenly between the center and edge of the circle. 
tileMode 
Shader.TileMode : The Shader tiling mode 
RadialGradient (float centerX, float centerY, float radius, int centerColor, int edgeColor, Shader.TileMode tileMode)
Create a shader that draws a radial gradient given the center and radius.
Parameters  

centerX 
float : The xcoordinate of the center of the radius 
centerY 
float : The ycoordinate of the center of the radius 
radius 
float : Must be positive. The radius of the circle for this gradient 
centerColor 
int : The color at the center of the circle. 
edgeColor 
int : The color at the edge of the circle. 
tileMode 
Shader.TileMode : The Shader tiling mode 