public class RadialGradient
extends Shader
java.lang.Object | ||
↳ | android.graphics.Shader | |
↳ | android.graphics.RadialGradient |
Public constructors |
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RadialGradient(float centerX, float centerY, float radius, int[] colors, float[] stops, Shader.TileMode tileMode) Create a shader that draws a radial gradient given the center and radius. |
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RadialGradient(float centerX, float centerY, float radius, int centerColor, int edgeColor, Shader.TileMode tileMode) Create a shader that draws a radial gradient given the center and radius. |
Inherited methods |
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![]() android.graphics.Shader
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![]() java.lang.Object
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RadialGradient (float centerX, float centerY, float radius, int[] colors, float[] stops, Shader.TileMode tileMode)
Create a shader that draws a radial gradient given the center and radius.
Parameters | |
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centerX |
float : The x-coordinate of the center of the radius |
centerY |
float : The y-coordinate of the center of the radius |
radius |
float : Must be positive. The radius of the circle for this gradient. |
colors |
int : The colors to be distributed between the center and edge of the circle |
stops |
float : May be null . Valid values are between 0.0f and 1.0f . The relative position of each corresponding color in the colors array. If null , colors are distributed evenly between the center and edge of the circle. |
tileMode |
Shader.TileMode : The Shader tiling mode |
RadialGradient (float centerX, float centerY, float radius, int centerColor, int edgeColor, Shader.TileMode tileMode)
Create a shader that draws a radial gradient given the center and radius.
Parameters | |
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centerX |
float : The x-coordinate of the center of the radius |
centerY |
float : The y-coordinate of the center of the radius |
radius |
float : Must be positive. The radius of the circle for this gradient |
centerColor |
int : The color at the center of the circle. |
edgeColor |
int : The color at the edge of the circle. |
tileMode |
Shader.TileMode : The Shader tiling mode |