public class RectF
extends Object
implements Parcelable
java.lang.Object  
↳  android.graphics.RectF 
RectF holds four float coordinates for a rectangle. The rectangle is represented by the coordinates of its 4 edges (left, top, right bottom). These fields can be accessed directly. Use width() and height() to retrieve the rectangle's width and height. Note: most methods do not check to see that the coordinates are sorted correctly (i.e. left <= right and top <= bottom).
Inherited constants 

From interface android.os.Parcelable

Fields 


public static final Creator<RectF> 
CREATOR

public float 
bottom

public float 
left

public float 
right

public float 
top

Public constructors 


RectF() Create a new empty RectF. 

RectF(float left, float top, float right, float bottom) Create a new rectangle with the specified coordinates. 

RectF(RectF r) Create a new rectangle, initialized with the values in the specified rectangle (which is left unmodified). 

RectF(Rect r) 
Public methods 


final float 
centerX() 
final float 
centerY() 
boolean 
contains(float left, float top, float right, float bottom) Returns true iff the 4 specified sides of a rectangle are inside or equal to this rectangle. 
boolean 
contains(RectF r) Returns true iff the specified rectangle r is inside or equal to this rectangle. 
boolean 
contains(float x, float y) Returns true if (x,y) is inside the rectangle. 
int 
describeContents() Parcelable interface methods 
boolean 
equals(Object o) Indicates whether some other object is "equal to" this one. 
int 
hashCode() Returns a hash code value for the object. 
final float 
height() 
void 
inset(float dx, float dy) Inset the rectangle by (dx,dy). 
boolean 
intersect(RectF r) If the specified rectangle intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. 
boolean 
intersect(float left, float top, float right, float bottom) If the rectangle specified by left,top,right,bottom intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. 
boolean 
intersects(float left, float top, float right, float bottom) Returns true if this rectangle intersects the specified rectangle. 
static boolean 
intersects(RectF a, RectF b) Returns true iff the two specified rectangles intersect. 
final boolean 
isEmpty() Returns true if the rectangle is empty (left >= right or top >= bottom) 
void 
offset(float dx, float dy) Offset the rectangle by adding dx to its left and right coordinates, and adding dy to its top and bottom coordinates. 
void 
offsetTo(float newLeft, float newTop) Offset the rectangle to a specific (left, top) position, keeping its width and height the same. 
void 
readFromParcel(Parcel in) Set the rectangle's coordinates from the data stored in the specified parcel. 
void 
round(Rect dst) Set the dst integer Rect by rounding this rectangle's coordinates to their nearest integer values. 
void 
roundOut(Rect dst) Set the dst integer Rect by rounding "out" this rectangle, choosing the floor of top and left, and the ceiling of right and bottom. 
void 
set(RectF src) Copy the coordinates from src into this rectangle. 
void 
set(Rect src) Copy the coordinates from src into this rectangle. 
void 
set(float left, float top, float right, float bottom) Set the rectangle's coordinates to the specified values. 
void 
setEmpty() Set the rectangle to (0,0,0,0) 
boolean 
setIntersect(RectF a, RectF b) If rectangles a and b intersect, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. 
void 
sort() Swap top/bottom or left/right if there are flipped (i.e. 
String 
toShortString() Return a string representation of the rectangle in a compact form. 
String 
toString() Returns a string representation of the object. 
void 
union(RectF r) Update this Rect to enclose itself and the specified rectangle. 
void 
union(float left, float top, float right, float bottom) Update this Rect to enclose itself and the specified rectangle. 
void 
union(float x, float y) Update this Rect to enclose itself and the [x,y] coordinate. 
final float 
width() 
void 
writeToParcel(Parcel out, int flags) Write this rectangle to the specified parcel. 
Inherited methods 


From class java.lang.Object


From interface android.os.Parcelable

RectF (float left, float top, float right, float bottom)
Create a new rectangle with the specified coordinates. Note: no range checking is performed, so the caller must ensure that left <= right and top <= bottom.
Parameters  

left 
float : The X coordinate of the left side of the rectangle 
top 
float : The Y coordinate of the top of the rectangle 
right 
float : The X coordinate of the right side of the rectangle 
bottom 
float : The Y coordinate of the bottom of the rectangle 
RectF (RectF r)
Create a new rectangle, initialized with the values in the specified rectangle (which is left unmodified).
Parameters  

r 
RectF : The rectangle whose coordinates are copied into the new rectangle. 
float centerX ()
Returns  

float 
the horizontal center of the rectangle. This does not check for a valid rectangle (i.e. left <= right) 
float centerY ()
Returns  

float 
the vertical center of the rectangle. This does not check for a valid rectangle (i.e. top <= bottom) 
boolean contains (float left, float top, float right, float bottom)
Returns true iff the 4 specified sides of a rectangle are inside or equal to this rectangle. i.e. is this rectangle a superset of the specified rectangle. An empty rectangle never contains another rectangle.
Parameters  

left 
float : The left side of the rectangle being tested for containment 
top 
float : The top of the rectangle being tested for containment 
right 
float : The right side of the rectangle being tested for containment 
bottom 
float : The bottom of the rectangle being tested for containment 
Returns  

boolean 
true iff the the 4 specified sides of a rectangle are inside or equal to this rectangle 
boolean contains (RectF r)
Returns true iff the specified rectangle r is inside or equal to this rectangle. An empty rectangle never contains another rectangle.
Parameters  

r 
RectF : The rectangle being tested for containment. 
Returns  

boolean 
true iff the specified rectangle r is inside or equal to this rectangle 
boolean contains (float x, float y)
Returns true if (x,y) is inside the rectangle. The left and top are considered to be inside, while the right and bottom are not. This means that for a x,y to be contained: left <= x < right and top <= y < bottom. An empty rectangle never contains any point.
Parameters  

x 
float : The X coordinate of the point being tested for containment 
y 
float : The Y coordinate of the point being tested for containment 
Returns  

boolean 
true iff (x,y) are contained by the rectangle, where containment means left <= x < right and top <= y < bottom 
int describeContents ()
Parcelable interface methods
Returns  

int 
a bitmask indicating the set of special object types marshaled by this Parcelable object instance. 
boolean equals (Object o)
Indicates whether some other object is "equal to" this one.
The equals
method implements an equivalence relation on nonnull object references:
x
, x.equals(x)
should return true
. x
and y
, x.equals(y)
should return true
if and only if y.equals(x)
returns true
. x
, y
, and z
, if x.equals(y)
returns true
and y.equals(z)
returns true
, then x.equals(z)
should return true
. x
and y
, multiple invocations of x.equals(y)
consistently return true
or consistently return false
, provided no information used in equals
comparisons on the objects is modified. x
, x.equals(null)
should return false
. The equals
method for class Object
implements the most discriminating possible equivalence relation on objects; that is, for any nonnull reference values x
and y
, this method returns true
if and only if x
and y
refer to the same object (x == y
has the value true
).
Note that it is generally necessary to override the hashCode
method whenever this method is overridden, so as to maintain the general contract for the hashCode
method, which states that equal objects must have equal hash codes.
Parameters  

o 
Object : the reference object with which to compare. 
Returns  

boolean 
true if this object is the same as the obj argument; false otherwise. 
int hashCode ()
Returns a hash code value for the object. This method is supported for the benefit of hash tables such as those provided by HashMap
.
The general contract of hashCode
is:
hashCode
method must consistently return the same integer, provided no information used in equals
comparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application. equals(Object)
method, then calling the hashCode
method on each of the two objects must produce the same integer result. equals(java.lang.Object)
method, then calling the hashCode
method on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hash tables. As much as is reasonably practical, the hashCode method defined by class Object
does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the Java^{TM} programming language.)
Returns  

int 
a hash code value for this object. 
float height ()
Returns  

float 
the rectangle's height. This does not check for a valid rectangle (i.e. top <= bottom) so the result may be negative. 
void inset (float dx, float dy)
Inset the rectangle by (dx,dy). If dx is positive, then the sides are moved inwards, making the rectangle narrower. If dx is negative, then the sides are moved outwards, making the rectangle wider. The same holds true for dy and the top and bottom.
Parameters  

dx 
float : The amount to add(subtract) from the rectangle's left(right) 
dy 
float : The amount to add(subtract) from the rectangle's top(bottom) 
boolean intersect (RectF r)
If the specified rectangle intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. No check is performed to see if either rectangle is empty. To just test for intersection, use intersects()
Parameters  

r 
RectF : The rectangle being intersected with this rectangle. 
Returns  

boolean 
true if the specified rectangle and this rectangle intersect (and this rectangle is then set to that intersection) else return false and do not change this rectangle. 
boolean intersect (float left, float top, float right, float bottom)
If the rectangle specified by left,top,right,bottom intersects this rectangle, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. No check is performed to see if either rectangle is empty. Note: To just test for intersection, use intersects()
Parameters  

left 
float : The left side of the rectangle being intersected with this rectangle 
top 
float : The top of the rectangle being intersected with this rectangle 
right 
float : The right side of the rectangle being intersected with this rectangle. 
bottom 
float : The bottom of the rectangle being intersected with this rectangle. 
Returns  

boolean 
true if the specified rectangle and this rectangle intersect (and this rectangle is then set to that intersection) else return false and do not change this rectangle. 
boolean intersects (float left, float top, float right, float bottom)
Returns true if this rectangle intersects the specified rectangle. In no event is this rectangle modified. No check is performed to see if either rectangle is empty. To record the intersection, use intersect() or setIntersect().
Parameters  

left 
float : The left side of the rectangle being tested for intersection 
top 
float : The top of the rectangle being tested for intersection 
right 
float : The right side of the rectangle being tested for intersection 
bottom 
float : The bottom of the rectangle being tested for intersection 
Returns  

boolean 
true iff the specified rectangle intersects this rectangle. In no event is this rectangle modified. 
boolean intersects (RectF a, RectF b)
Returns true iff the two specified rectangles intersect. In no event are either of the rectangles modified. To record the intersection, use intersect() or setIntersect().
Parameters  

a 
RectF : The first rectangle being tested for intersection 
b 
RectF : The second rectangle being tested for intersection 
Returns  

boolean 
true iff the two specified rectangles intersect. In no event are either of the rectangles modified. 
boolean isEmpty ()
Returns true if the rectangle is empty (left >= right or top >= bottom)
Returns  

boolean 
void offset (float dx, float dy)
Offset the rectangle by adding dx to its left and right coordinates, and adding dy to its top and bottom coordinates.
Parameters  

dx 
float : The amount to add to the rectangle's left and right coordinates 
dy 
float : The amount to add to the rectangle's top and bottom coordinates 
void offsetTo (float newLeft, float newTop)
Offset the rectangle to a specific (left, top) position, keeping its width and height the same.
Parameters  

newLeft 
float : The new "left" coordinate for the rectangle 
newTop 
float : The new "top" coordinate for the rectangle 
void readFromParcel (Parcel in)
Set the rectangle's coordinates from the data stored in the specified parcel. To write a rectangle to a parcel, call writeToParcel().
Parameters  

in 
Parcel : The parcel to read the rectangle's coordinates from 
void round (Rect dst)
Set the dst integer Rect by rounding this rectangle's coordinates to their nearest integer values.
Parameters  

dst 
Rect

void roundOut (Rect dst)
Set the dst integer Rect by rounding "out" this rectangle, choosing the floor of top and left, and the ceiling of right and bottom.
Parameters  

dst 
Rect

void set (RectF src)
Copy the coordinates from src into this rectangle.
Parameters  

src 
RectF : The rectangle whose coordinates are copied into this rectangle. 
void set (Rect src)
Copy the coordinates from src into this rectangle.
Parameters  

src 
Rect : The rectangle whose coordinates are copied into this rectangle. 
void set (float left, float top, float right, float bottom)
Set the rectangle's coordinates to the specified values. Note: no range checking is performed, so it is up to the caller to ensure that left <= right and top <= bottom.
Parameters  

left 
float : The X coordinate of the left side of the rectangle 
top 
float : The Y coordinate of the top of the rectangle 
right 
float : The X coordinate of the right side of the rectangle 
bottom 
float : The Y coordinate of the bottom of the rectangle 
boolean setIntersect (RectF a, RectF b)
If rectangles a and b intersect, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. No check is performed to see if either rectangle is empty. To just test for intersection, use intersects()
Parameters  

a 
RectF : The first rectangle being intersected with 
b 
RectF : The second rectangle being intersected with 
Returns  

boolean 
true iff the two specified rectangles intersect. If they do, set this rectangle to that intersection. If they do not, return false and do not change this rectangle. 
void sort ()
Swap top/bottom or left/right if there are flipped (i.e. left > right and/or top > bottom). This can be called if the edges are computed separately, and may have crossed over each other. If the edges are already correct (i.e. left <= right and top <= bottom) then nothing is done.
String toShortString ()
Return a string representation of the rectangle in a compact form.
Returns  

String 
String toString ()
Returns a string representation of the object. In general, the toString
method returns a string that "textually represents" this object. The result should be a concise but informative representation that is easy for a person to read. It is recommended that all subclasses override this method.
The toString
method for class Object
returns a string consisting of the name of the class of which the object is an instance, the atsign character `@
', and the unsigned hexadecimal representation of the hash code of the object. In other words, this method returns a string equal to the value of:
getClass().getName() + '@' + Integer.toHexString(hashCode())
Returns  

String 
a string representation of the object. 
void union (RectF r)
Update this Rect to enclose itself and the specified rectangle. If the specified rectangle is empty, nothing is done. If this rectangle is empty it is set to the specified rectangle.
Parameters  

r 
RectF : The rectangle being unioned with this rectangle 
void union (float left, float top, float right, float bottom)
Update this Rect to enclose itself and the specified rectangle. If the specified rectangle is empty, nothing is done. If this rectangle is empty it is set to the specified rectangle.
Parameters  

left 
float : The left edge being unioned with this rectangle 
top 
float : The top edge being unioned with this rectangle 
right 
float : The right edge being unioned with this rectangle 
bottom 
float : The bottom edge being unioned with this rectangle 
void union (float x, float y)
Update this Rect to enclose itself and the [x,y] coordinate. There is no check to see that this rectangle is nonempty.
Parameters  

x 
float : The x coordinate of the point to add to the rectangle 
y 
float : The y coordinate of the point to add to the rectangle 
float width ()
Returns  

float 
the rectangle's width. This does not check for a valid rectangle (i.e. left <= right) so the result may be negative. 
void writeToParcel (Parcel out, int flags)
Write this rectangle to the specified parcel. To restore a rectangle from a parcel, use readFromParcel()
Parameters  

out 
Parcel : The parcel to write the rectangle's coordinates into 
flags 
int : Additional flags about how the object should be written. May be 0 or PARCELABLE_WRITE_RETURN_VALUE . 