android.opengl
Provides an OpenGL ES static interface and utilities.
For more information about how to use OpenGL, read the OpenGL developer guide.
Interfaces
Classes
EGL14 |
EGL 1.4 |
EGLConfig |
Wrapper class for native EGLConfig objects. |
EGLContext |
Wrapper class for native EGLContext objects. |
EGLDisplay |
Wrapper class for native EGLDisplay objects. |
EGLExt |
EGL Extensions |
EGLObjectHandle |
Base class for wrapped EGL objects. |
EGLSurface |
Wrapper class for native EGLSurface objects. |
ETC1 |
Methods for encoding and decoding ETC1 textures. |
ETC1Util |
Utility methods for using ETC1 compressed textures. |
ETC1Util.ETC1Texture |
A utility class encapsulating a compressed ETC1 texture. |
GLDebugHelper |
A helper class for debugging OpenGL ES applications. |
GLES10 |
|
GLES10Ext |
|
GLES11 |
|
GLES11Ext |
|
GLES20 |
OpenGL ES 2.0 |
GLES30 |
OpenGL ES 3.0 |
GLES31 |
OpenGL ES 3.1 |
GLES31Ext |
|
GLES32 |
OpenGL ES 3.2 |
GLSurfaceView |
An implementation of SurfaceView that uses the dedicated surface for displaying OpenGL rendering. |
GLU |
A set of GL utilities inspired by the OpenGL Utility Toolkit. |
GLUtils |
Utility class to help bridging OpenGL ES and Android APIs. |
Matrix |
Matrix math utilities. |
Visibility |
A collection of utility methods for computing the visibility of triangle meshes. |
Exceptions